翻訳と辞書
Words near each other
・ Grasp (software)
・ Grasp at straws
・ Grasp of the Emerald Claw
・ Grasping at straws
・ Grasping the large, letting go of the small
・ Grasplatz
・ Graspop Metal Meeting
・ Grass
・ Grass (1925 film)
・ Grass (1999 film)
・ Grass (album)
・ Grass (Animal Collective song)
・ Grass (card game)
・ Grass (disambiguation)
・ Grass (novel)
GRASS (programming language)
・ Grass (TV series)
・ Grass 2 Grace
・ Grass and Wild Strawberries
・ Grass bagworm
・ Grass Bluff
・ Grass carp
・ Grass Cay, U.S. Virgin Islands
・ Grass climbing
・ Grass coqui
・ Grass court
・ Grass crab spider
・ Grass Creek, Indiana
・ Grass Creek, Utah
・ Grass Creek, Wyoming


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GRASS (programming language) : ウィキペディア英語版
GRASS (programming language)
GRASS (''GRAphics Symbiosis System'') was a programming language created to script 2D vector graphics animations. GRASS was similar to BASIC in syntax, but added numerous instructions for specifying 2D object animation, including scaling, translation, rotation and color changes over time. It quickly became a hit with the artistic community who were experimenting with the new medium of computer graphics, and will remain most famous for its use by Larry Cuba to create the original "attacking the death star will not be easy" animation in Star Wars. A later version that was adapted to support raster graphics was known as ZGrass.
== History ==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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